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Never Mind The Polygons #8


Published 2007


Never Mind The Polygons is Pixel-Lab's irregular game developer panel show, currently with 3 rounds of discussion-topic content ("Easy Answers?", "Deadline" and "Quickfire round (Visual game puns)").

Now with point scoring in the form of bottlecaps (no expense spared!) the teams this time discuss Halo 3's launch, casual games vs. hardcore games, creativity in games, dumbing down of content, advertising and paid for games, the major consoles and how they are selling, user generated content, and game release dates slipping.

Director/Editor note: for this edit, the lighting and sound are not perfect, and the red artefacts are from transportation of footage and couldn't seem to be removed without recapture.


You can download it in 3 qualities:



Run time 37:17
Audio/Visual AAC 44100Hz stereo 1411Kbps (HQ), MPEG4 Video (H264) 960x540 25.00fps (HQ)
Language English
Contact Information Andrew Armstrong: <a href="www.aarmstrong.org">www.aarmstrong.org</a>


Credits

PRESENTER:
PIXEL-LAB: Toby Barnes

PANEL:
BLITZ GAMES: Andrew Oliver
RARE: Louise Ridgeway
GUSTO GAMES: Tom Scutt
GAMECITY: Iain Simons

MUSIC:
McVaffe - Tetris Quasi Ultimix

FILMED AND EDITED BY:
Andrew Armstrong

PRODUCED BY:
David Hayward,
Pixel-Lab

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